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Electronic Banking Monopoly: Use credit cards instead of paper money

Tired of counting money when playing Monopoly? “Oh wait, i don’t have enough singles, can you trade me a $10 for ten singles?”

Don’t worry about that anymore! Now with Electronic Banking Monopoly each player gets their own credit card. Anytime someone buys are sells something, you just swipe their card through the machine and it keeps track of your money! Just like real life!

Yeah, this sounds kinda crazy. There is something about using good ol’ Monopoly money, but you have to admit, it does sound rather interesting. I’m tempted to buy one when they come out in January. You can get it at for $70 or from for $40! Let me know if you ever get to play with this new electronic banking edition.

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4 comments on "Electronic Banking Monopoly: Use credit cards instead of paper money"

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That’s brilliant.. but.. $70/$40 and you only get one card-swipey display thing? Boo. There should be at least a separate center display so people can see how much money they still have left. I get to be the Segway!


I want to be the little laptop.

I see there’s a calculator. I don’t want to be punching in numbers. I’d rather do the simple math in my head than use a calculator. That’s part of the fun. Only when you starting sellling off houses and mortgaging property should you use a calculator. Though sometimes it’s easier to buy houses/hotels when you have a calculator handy. Here’s what the ultimate Monopoly board will do. No calculators. It’s all automated, even the die throwing. When it’s your turn. The board will “roll the dice” for you. It moves your piece for you via the light-up board. If you… Read more »
I believe there’s a small bluetooth licensing fee.. which shouldn’t make much of a difference. I think there are lower power “open” wireless protocols that might do better – zigbee comes to mind.. but that one might not be free to license either. The problem is, to cut costs, you’d end up with shasty lcd-calculator-esque displays. With wires. It’d cost $6 to manufacture, it’d be horrible, and then the marketing department would fail to understand why no one bought their great new $85 Super Advanced Monopoly game. Come up with a way to get around the name and licensing issues… Read more »